![]() ![]() I definitely like the building and terrain sets. I don’t think units are ugly, but they haven’t optimized animation lenghts and speed, therefore they look lame. Many of the gods were worshipped and popularized much later, like in the Tang and Song Dynasty, which are also beyond antiquity. (3) Anachronism: alright I know we have Greek armies being mostly Macedonian, and mixture of bronze age and Ptolemaic Egypt, and most Norse units are early medieval, and Atlantean units are purely made up, but Fire Lances? That was already 12th century and definitely beyond the scope of the game, perhaps the most anachronistic in this entire series. ![]() (2) Myth units: re-using existing traits and animations for some units is okay, but the fact that most Chinese myth units are a re-combination of existing traits and animations kind of disappoints me. Quite a few are simply “high damage with different visual effects”, while the high-damage god powers for other civs at least have some special traits like auto-targeting or random pathing, etc. (1) God powers: some designs look very lazy to me. Right now it looks like a poorly designed mod. I think they need rework or at least some polishing. ![]()
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